As development goes on there may be additional features added, but for now I just wanted to have a working GUI that accepts input and displays output before I began writing the main game code. As always, this looks simple but it took me quite a while to wrestle into existence – even with a [...]
Posts Tagged ‘boa’
After much trial and error, I finally have a basic game window
Posted in Milestones, Updates, tagged boa, constructor, game, gui, python, window on May 3, 2011 | Leave a Comment »